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Witchbrook Romance

Witchbrook Romance Options: Confirmed Characters

Witchbrook romance options include 11 planned covenmates, with six names confirmed. See what the official dating preview reveals and what remains unknown.

9/22/2026 Last updated: 9/22/2026 4 min read
Witchbrook Romance Options: Confirmed Characters screenshot

How many romance options does Witchbrook have?

Witchbrook has 11 romanceable characters, according to the official Dating on Campus developer blog. Six names have been publicly confirmed: Hana, Eli, Cormac, Pip, Leif, and Evadne. The remaining five romance options have not been named in the collected official material, so a complete list is not yet confirmed.

The romanceable characters are fellow covenmates at Witchbrook College. The developers describe them as characters with their own personalities, interests, quirks, routines, and story arcs. That means the romance system is presented as part of student life in Mossport rather than as a simple list of unlockable partners.

Confirmed Witchbrook romance options

Hana, Eli, Cormac, Pip, Leif, and Evadne are the six romanceable characters named in the official preview. Leif is introduced as a green-thumbed witch with a warm personality, while Evadne is described as a whimsical student who may invent a potion while trying to make toast. The material does not provide a complete mechanical profile for every named character.

Eli is also introduced in the earlier Life at Witchbrook blog as the Witchbrook Oracle editor and a familiar face around campus. The same blog introduces Hana as the first datable character. These introductions show that the cast is revealed gradually through developer posts, so older screenshots or community lists should not be treated as the final roster.

The official blog says more characters will be revealed later. Until those announcements arrive, names copied from fan speculation, video thumbnails, or search snippets should be marked not yet confirmed rather than added to the confirmed list.

How do romance options work?

Building a relationship involves spending time with a covenmate, giving gifts, receiving gifts, and going on dates. Characters react to the time of day, weather, location, and events in their own lives. The developers also describe dynamic cutscenes connected to each character’s journey and story arc.

Romance is not required to experience those stories. The official preview explicitly says players can progress a covenmate’s story without dating them. A friendship route can therefore reveal backstories and personal arcs without asking the player to become a romantic partner.

The timing of romance is also character-specific. Different covenmates may be ready to date at different points depending on what they are going through. The developers compare a reserved character with a more outgoing one to explain why the same relationship step may not be available for everyone at the same time.

Cards, dates, and going steady

Mossport uses cards to express affection. The post office is described as the place to find cards for asking someone out, going steady, and ending a relationship, with seasonal designs rotating through the stock. This card system is the confirmed way the preview describes formal relationship choices.

Dates involve choosing two activities and learning what the other character enjoys. The official blog mentions more than 200 context-specific date chatter locations across the world. These moments can reveal whether a destination appeals to the date, so exploration and observation are part of the dating loop.

Going steady is a further relationship step that can unlock privileges such as sleepovers. The preview does not publish a universal heart threshold, gift chart, or exact checklist for any one character. Those requirements remain not yet confirmed until the developers release more detail or the game launches.

What is confirmed for multiplayer romance?

In multiplayer, each player can date a covenmate. The developers also acknowledge that two players may be interested in the same person and compete for that character’s affection until one relationship becomes steady. This is the clearest confirmed multiplayer romance interaction.

The materials do not confirm whether every romance option has identical scenes, whether relationships affect grades, or whether any romance is locked to a particular player choice. Those details should not be filled in from other life-simulation games. For now, the reliable answer is the 11-character plan, the six named characters, and the relationship activities listed by the official blog.

Sources and what remains unknown

  • Dating on Campus — confirms 11 romanceable characters, six names, friendship routes, cards, dates, and multiplayer rivalry.
  • Life at Witchbrook — introduces Hana and Eli and describes the wider social simulation.
  • Witchbrook on Steam — confirms friendship, romance, and datable characters without a complete roster.

The full list of 11 names, individual gifts, relationship requirements, date outcomes, and final romance scenes are not yet confirmed. Use official developer updates as the roster changes.

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